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Cambrian House

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Cambrian House began as a crowdsourcing community using a wisdom of crowds based approach to discover new business and technology ideas. These pages are being kept online as a technology demo to showcase Chaordix™.

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CrowdSourced Board Game Incubator

Red3
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  • Submitted by: Red3
  • Created: Jul 18, 2006, 2:43 pm
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Not freeish. Not freesque. It's free!

The Idea

An online community dedicated to the development of new board and card games using the CrowdSourcing model. A place where game innovators, rules writers, graphic designers, and enthusiasts can come to pool their resources to produce a new generation of fun, playable social games. People who love playing games come to see what's new, lend their support to the best new board game ideas, through feedback and playtesting, and purchase the finished results. Revenue comes from selling the games they have invented in downloadable form. (Rulebooks, board designs, and counters in PDFs or as images, for example.) Component parts of the game that can't be reproduced in downloadable form (such as blank boards, dice and meeples [that is to say, playing pieces]) can be bought from the site in generic 'kit' form. If you think that no one plays board games any more, or that there has been nothing hugely successful since 'Monopoly' go to http://www.boardgamegeek.com and think again!

I thought of this idea when I was...

I'm a game developer and I have ideas I'd like to trial with other designers. Many game developers fall short when they need to test, trial and implement their designs. Some individuals have been successful marketing their board games online. Most are frustrated that they can't get their games published. When I was introduced to the concept of CrowdSourcing for software, I realized how this can very well fit the board game development paradigm too.


Comments Posted

Aidan
Aidan Posted: August 5, 2006, 1:50 pm

http://www.bgdf.com/

This does most of what you're talking about, except the revenue generation part. There are other boardgame sites out there which are all about sharing knowledge and play testing - I've been involved in game design myself.

The biggest issue with boardgames is that they are low margin because production costs are so high in low production games. I think there's mileage in ideas like http://www.cheapass.com/ model (kind of like how you described).

I voted against this idea though - I think it will be tough to make money because boardgame designers are such a minority.

Anagoge
Anagoge Posted: August 5, 2006, 6:19 pm

Unfortunately, the board game market is pretty dead. People want rich media these days, not board games.

fidoogle
fidoogle Posted: August 24, 2006, 9:41 am

why not apply the same concept to designing new video games?

Red3
Red3 Posted: August 24, 2006, 10:12 am

The boardgame market is not dead - far from it. It may not be as high profile as the video game industry, but there is a strong revival and several new innovative games have done very well.
(Settlers of Catan, Carcassonne, Ticket to Ride)
The other aspect of boardgames is their strong social element, which is why it would be great for a community design effort.

In fact, some video games have been turned into board games (Civilization, Age of Empires, World of Warcraft and even Doom), and games themed on the Lord of the Rings trilogy have become quite successful, for example.

But the important thing is that a breakthrough game that has a lot of support and exposure can be extremely profitable. CrowdSourcing is a way of not only implementing ideas that already have popularity and backing, but of giving them the exposure they need to be successful. It's the Pop Idol/American Idol principle.

It would be a great experiment of the Crowdsourcing principle applied to a 'traditional' concept!

Aidan
Aidan Posted: August 29, 2006, 3:40 pm

I've changed my vote to +1. Although the revenue model wasn't clear the first time I read this idea (it comes from selling the finished board games), Red3 explained things to me a bit better so I've changed my vote.

I like board games :-)

 

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