Summary
Think the original Incredible machine done in a 3D environment with realistic physics.
The objective:
Get your sphere from spot A to spot B using a finite ammount of predetermined objects and tools before time and the number of available tries runs out.
Utilize the power of an existing physics engine - PhysX or perhaps Havok to create a realistic environment where elaborate puzzles can be laid out. Create a puzzle editor to allow users to create and share levels with eachother.
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Business Champion
- Tay
- Location: Calgary, AB, CA
- Last Login: 3 years, 7 months ago
The Brains behind the Idea
- Tay
- Location: Calgary, AB, CA
- Last Login: 3 years, 7 months ago
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